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Type of bind: Paperback
Dewey Decimal Number: 793
EAN num: 9781588466914
ISBN number: 1588466914
Label: White Wolf Publishing
Manufacturer: White Wolf Publishing
Quantity: 1
Page Count: 160
Printing Date: April 17, 2006
Publishing house: White Wolf Publishing
Sale Popularity Level: 315468
Studio: White Wolf Publishing
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Rated by buyers
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Ok the idea to divide the book in 5 aspects that are the Maidens purviews was an excellent move. The one that came with that idea is a genius, really. I thought something like that and when I saw it done, it was WOOOOOAW.
The idea to have technomagic is great. Final Fantasy inspired no doubt.
Creating some sorcerous craft as to be able to manufacture scientific advanced gadgets also a clean move. That they can be repaired and maintained and have high-level power in exchange of certain rituals, oils, reargents and periodic tune ups is great idea. The warstriders rule.
The idea of been able to have Genetics and mutate life is also a nice idea, yet it lacks many more examples, many more rules and somehow needs more clarification cause somehow I felt it small in comparison to all the combat-related artifacts.
The book has over 100 examples ready to use and also ready to tamper with and even enahcing and mixing em.
A must have in the Exalted collection.
Worth every cent! [or peso]
Rated by buyers
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Ah, magical artifacts...and when they're technomagical artifacts, all the better. This is a very imaginative collection of items--combat and noncombat--for Exalted Storytellers to tempt their players with, or to equip opponents with. Vehicles (for getting around the enormous distances of Creation), armour and weapons, battlefield equipment, and a great many things to make life easier (or in some cases, much harder). The section on warstriders is particularly tasty.
This book also expands the Exalted backstory, letting us know how magical-technology developed and was used in the goldan age of the Solar Deliberative, and how it has fallen to its current state.
There are only two things keeping this from getting five stars: First, I was hoping for more detailed rules on artifact construction, to help me figure out exactly how many background points an item is worth. Second, I was *really* hoping for a lot more Sorcery spells! As in the 1st edition, the 2nd Edition core rules have only a few spells, and you would think the very first Book of Sorcery would rectify that. Nope: this volume has only artifacts.
For what it is, it's great. We'll just have to wait for a later volume to get those spells.
Rated by buyers
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This book is packed full of incredible devices for any one who enjoys Exalted. The book has a wealth of knolage from the very first age as well as the age of sorrows.
The book has a few sections in it that divide the items by uses, that is the only way i can discribe it. There is a giant amount of artifacts that have nothing to do with combat, and then others that are. There is a section on warstriders, basicly single man "death machines" that basicly look like Large Metal Robots.
Most of the items in this volume are very well detailed and all have pictures that show you what they would more that likely look like. I don't like saying that IS what they look like because, well, this is RPing people, things change by a player/GM's perception.
Anyway, enough of my ramblings, This book rocks and has items that range from pens to armour to boots to Royal Class Warstriders. This book is about gear in the world of Exalted.
P.S. It looks like there is going to be about 4 more of these books. My best guess is that one will be for Sorcery, but that is just one book. If you think of anything else, post it here to give me some ideas on the other ones.
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