Books : Vampire Chroniclers Guide (Vampire: The Requiem)

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Author name: Justin Achilli, David Chart

 : Vampire Chroniclers Guide (Vampire: The Requiem)
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Regular marked price: $29.99
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Type of bind: Hardcover
Dewey Decimal Number: 793
EAN num: 9781588462619
ISBN number: 1588462617
Label: White Wolf Publishing
Manufacturer: White Wolf Publishing
Quantity: 1
Page Count: 192
Printing Date: February 13, 2006
Publishing house: White Wolf Publishing
Sale Popularity Level: 791078
Studio: White Wolf Publishing




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Editor's Notes and Comments:

Product Description:
'My story is the same as every vampire's: blood, pain and the dance. Only thing that makes me special is the way I tell it.'
-- Rembrandt, The Vampire of Druid Hill

This book includes:

* Guidelines for new and old Storytellers alike, making it easy and exciting to create your own unique Vampire chronicles

* New ways to play Vampire, including new game mechanics and optional rules to redefine your Storytelling experience

* A dozen ready-to-use chronicle seeds with stories and antagonists for Storytellers to customize for their own use

Requiem Chronicler's Guide is a 192 page supplement for Vampire: The Requiem.



Customer Reviews
User popularity level:  out of 5 stars

Rated by buyers 3 out of 5 stars - OK But no Cigar
There is a lot of interesting information here, just most of it is out side the box so to speak.



Rated by buyers 5 out of 5 stars - Requiem Chronicler's Guide breathes new life into an already great game.
The Requiem Chronicler's Guide adds a large number of new game options and suggestions for playing Vampire. Far from being a book of powers, this product is a collection of essays on how to alter the core game in order to meet a variety of different concepts. From playing vampire kings to solo play, the Chronicler's Guide offers a wealth of new roleplay opportunities.

The only downside I can think of is that most Storytellers will only use a small percentage of the product. If you want new powers (Devotions, Bloodlines, etc) you wont find any here. If you're just playing Vampire this book is useless, as it's entirely about how the Storyteller can tell more compelling stories and modify the core rules and concepts to shake things up and present Vampire in a different light. If you like Vampire but would prefer to tinker with it and try out something new then this is an excellent buy.



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