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Type of bind: Hardcover
Dewey Decimal Number: 793
EAN num: 9780786932788
ISBN number: 0786932783
Label: Wizards of the Coast
Manufacturer: Wizards of the Coast
Quantity: 1
Page Count: 192
Printing Date: August 25, 2004
Publishing house: Wizards of the Coast
Release Date: August 12, 2004
Sale Popularity Level: 34482
Studio: Wizards of the Coast
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Editor's Notes and Comments:
Product Description:
A new D&D sourcebook detailing various mountain-dwelling races.
Races of Stone provides Dungeons & DragonsĀ® players with an in-depth look at races that live on, under, or around mountains in the D&D world. There is extensive information on the classic races of gnomes and dwarves, including new rules, information for interaction, new spells, and new magic items attuned to each race. In addition, there are new races, over 20 new prestige classes, over 40 new feats, new equipment, and new magic items.
User popularity level:

Rated by buyers
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I bought this a as a gift for my brother in law and he absolutely loved it!
Rated by buyers
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There are some neat feats and build variations in this book. I also like the in depth description of dwarven culture. Oh, I'm sure the gnome and goliath are good too, I just haven't read them yet.
Rated by buyers
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Races of Stone brings insight into the lives and social structures of dwarves and gnomes. It also offers the same insight new races such as the goliaths that are great for pcs and npcs alike. This book offers great information for both players and DMs.
Rated by buyers
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This book is pretty pathetic. There are a few feats and a few prestige classes I might use in it, but its mostly a waste of time. The only thing I think that stands out for me are the racial substitution classes. The new race, the Goliath (can anyone think of a better name? Yeah, just about anyone could)is a waste of time.
I've seen where you can get all three of the race books in one box set. I can't imagine the shock of the buyer after picking up these three books and realizing how much money he wasted. I bought this one used for $7, so I figure its worth that much for the pictures and little I'll use.
Rated by buyers
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This is a somewhat typical WOC title. It tries to flesh out something and bring something new to the table. It focuses on 2 main D&D races and introduces a 3rd. You get dwarves, gnomes and the new goliaths.
While not a huge fan of dwarves or gnomes, it was nice to see a newly fleshed out race. The sections are formulaic, as most WOC books are. There sections on life, habitat, more gods for an already crowded pantheon. But face it, everybody in a pantheistic universe, is going to have their own god of something. However a little gem appears in there, a dwarven language section. It's only a page long, column style, with one work and its equivolent. Could be more, but I've learned to take what I can get.
I did enjoy the section on the goliaths. I like them. It was a nice change from the established races, complete with the same sections as dwarves and gnomes. I just felt as it was new and not something we've read before it had a fresh perspective. It gives a goo frame work on how they work, live, play (include game mechanics for playing goatball) and move around as a good nomadic people do. The sample settlements helped me as I was able to have a nice village to stumble into for my game and a larger place down the way to send them to.
Unfortunately the monster's section was too sparse. A lot more could've gone in there as most places of stone, are usually mountains. Although I found the dire eagles a nice toy to pair with a hill giant attack.
There are sections on prestige classes as usual. I didn't find any to grab my interest, nothing I'd wanted to put a few levels of my regular classes off for. The magic items didn't interest me too much either I'm afraid. It happens.
Overall, it's a useful book. If you can, borrow and use it, it'll probably be better that way.
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