Books : Games of Command (Bantam Spectra Book)

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Author name: Linnea Sinclair

 : Games of Command (Bantam Spectra Book)
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Type of bind: Mass Market Paperback
Dewey Decimal Number: 813
EAN num: 9780553589634
ISBN number: 0553589636
Label: Bantam
Manufacturer: Bantam
Quantity: 1
Page Count: 560
Printing Date: February 27, 2007
Publishing house: Bantam
Release Date: February 27, 2007
Sale Popularity Level: 322158
Studio: Bantam




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Editor's Notes and Comments:

Product Description:
The universe isn’t what it used to be. With the new Alliance between the Triad and the United Coalition, Captain Tasha “Sass” Sebastian finds herself serving under her former nemesis, biocybe Admiral Branden Kel-Paten–and doing her best to hide a deadly past. But when an injured mercenary winds up in their ship’s sick bay–and in the hands of her best friend, Dr. Eden Fynn–Sass’s efforts may be wasted.

Wanted rebel Jace Serafino has information that could expose all of Sass’s secrets, tear the fragile Alliance apart–and end Sass’s career if Kel-Paten discovers them. But the biocybe has something to hide as well, something once thought impossible for his kind to possess: feelings . . . for Sass. Soon it’s clear that their prisoner could bring down everything they once believed was worth dying for–and everything they now have to live for.



Customer Reviews
User popularity level:  out of 5 stars

Rated by buyers 1 out of 5 stars - Not for intelligent adults
This book is hyped as a space opera romance. I agree: a bad space opera and a worse romance.

The space opera starts with a bunch of disjointed plots and actions that get tied together in the end by the discovery of the bad blue energy blob parasites that feed on emotions. (Has anyone counted how often novelists and screenwriters have used this lame plot mechanism?) But, the good guys have an unknown advantage: their cute little Pokemon-like pets have telepathy, teleportation, and "blink" powers to fight the bad blue things! Yes, classic space opera at its best (for the 10-year-old set).

The characters are unrealistic and two-dimensional. Most of the main characters serve on a military space ship, but they act as professional as a bunch of teenagers driving to Daytona Beach.

The book has little romance. Instead, it has unfulfilled love, unfulfilled lust, and then super-hot sex at inappropriate times. For example, our heroes Captain Sebastian and Admiral Kel-Paten are trapped in an enemy base with no weapons or support, they have had only a few hours sleep in the past three stress-filled days, they must rescue their two shipmates who are in dire jeopardy, and they have two hours to break through a security cordon, break into a spaceship, hijack it, and get away. So, naturally, they spend half that time screwing. At this point, I am 85% through the novel, and I don't care enough about the characters or the plot to finish.



Rated by buyers 5 out of 5 stars - Five Star Space Opera-- Vast Improvement Over Previous Incarnation
I had an interesting experience with this book. I happened to have a digital copy of Command Performance, an earlier version of this story published in 2001 by a now defunct publisher. So I read it first-- it was painful to say the least. The author was still finding her way with lots of "tell" rather than "show". In fact it felt a lot like a ST:TNG Fan Fic. By the middle the writing started to improve but the author had thrown in a world threatened by some sort of psychic monster where they just happened to speak the same language as the characters from outer space, an idyllic heated spring, a Duke of Whatsis who is really taken with one female character, and a warrior class who just happened to dress a lot like two of the characters from outer space. This is the sort of stuff that makes most "futurist romance" stories unreadable.

Unless you are a fan of the authors and a completist, Command Performance is not worth the huge amounts of money being asked for copies at some sites.

If you want to read an entertaining space opera head straight for Games of Command.

The writing is vastly improved. While the very first part of Games of Command tracks the very first part of Command Performance plotwise, the writing is leaner and stronger. (All right, the Furzals are cute overload, but what's a space opera without a pet?)

However, it is where the plot deviates from the previous book that things really begin to shine. The idyllic pool, the Duke of Whatsis and the equinards are gone. Instead a more complex and tighter story emerges with lots of slam bang action and some emotional angst. I was up to 3:30 am because I just had to finish it.

Sinclair has stated on her web site that her current publisher is not interested in making this a series. I think this is probably a good idea. However, I would like to see more books set in this universe.

One thing that totally made me wretch was when one character refers to another as a "green-eyed vixen". Cut the romance cliches please Ms Sinclaire.



Rated by buyers 5 out of 5 stars - LOVED this book
I read a review of this book on a blog and had to get it and I'm not sorry I did! This one goes straight into my keeper, will-read-it-again pile (in fact, I already have TWICE). It had great action, fun humor, and two sigh-worthy romances, all rolled into one book.

One thing I particularly like about Sinclair's books, she doesn't flinch, delivering the total package right to the last page.

I hope there will be a sequel!



Rated by buyers 5 out of 5 stars - Science Fiction Romance
This is Linnea Sinclair at her best. Great characters, gripping situation, multiple plot levels, finely crafted background. A real winner.



Rated by buyers 4 out of 5 stars - Guilty Pleasure
Games of Command is classic Romantic space opera. It is a light, fast read. No hard core sci-fi here; just a fast paced romance. Truly a guilty pleasure.

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